Saturday, January 17, 2009

THEME THINK TANK assignment!

this post is for designcrew01:

"...DO NOT JUMP THE GUN..." and "...THINK BEFORE YOU SHOOT..."

very interesting debates we had last thurs. what was shocking was my mood swings!!
good that you guys are honest with me. it was not mood-swings, it was a reflection of my temperaments and your enthusiasm about work!

anyway, starting points are limitless in designing, what is important is WHAT YOU DO to the STARTING POINT and where to "jump" next in the DESIGN PROCESS, which is what I will see on MONDAY! yahooo!!

the best part is I WILL VIDEOTAPE TOMM'S SESSION!

reiterating on THUR's lesson.

starting points as discussed:
DB: a design brief could just "pop" out anytime anywhere! [farhana's better chair!]
design tools: mindmap, moodboard, PIES, product analysis, photo analysis, etc [good that all gave input on these]
dialogue: feeding each other intellectually will trigger alot of issues and ideas [our discussion lead to many things being said and we end up dragging the lesson... fruitfully i guess??]
interest: your personal interest will "kill two birds with one stone"... passion and grades! [thank you mr zaidi!]
theme: relate everything you see to TIDINESS
problem: make sure its authentic and real and "innovative".... get it? "innovative"
idea: these are always welcome anytime anyplace anyone

document your starting point and decide what you are going to do with them. your GAMEPLAN 1 should explain all these.

For tomm's Theme Think Tank Gallery Walk aka Assignment #4:
-Each group to present 4 starting points taken from your journal.
-Relate each starting point with the theme, TIDINESS and lead it to an idea or a need.
-All your thoughts/sketches/photos should be reflected on the A2 size paper given.

try not to do double work, whatever you put on the A2 size paper should just come from your journal. be creative.


here are some images for your THINKING pleasure. you may use them for tomorrow if you want.






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